Batting Strike Rate Calculator
Takes runs and balls faced, gives you the strike rate per 100 balls. Includes a rating so you instantly know whether it's "Explosive" or just "Steady".
It started during a club match. A rain delay wiped out 12 overs, and suddenly everyone on the boundary had a different revised target. Someone pulled up a calculator app and started doing rough maths. Someone else googled it and landed on a page that looked like it hadn't been updated since 2009, peppered with pop-up ads.
That was the moment. Not some grand vision — just a straightforward realisation that there wasn't a single clean, fast, ad-free place to do the basic cricket calculations that come up week after week. Strike rate. Economy. Run rate. Partnership runs. The occasional DLS situation when the rain won't cooperate.
So we built one. Not a platform. Not an app you need to download. Just a page with tools that work the moment you open them, on your phone, on a laptop, doesn't matter. No sign-ups, no paywalls, no nonsense.
Each one does exactly one calculation. No extra features nobody asked for. Just the number you need.
Takes runs and balls faced, gives you the strike rate per 100 balls. Includes a rating so you instantly know whether it's "Explosive" or just "Steady".
Handles converting "8.3 overs" into proper decimals before doing the maths. Tells you if a spell was Excellent, Good, or Needs Work.
The batting side's average runs per over. Essential for quickly understanding the pace of an innings or figuring out what a chasing team needs.
Adds two batters' runs plus extras, then shows you the total and who contributed what percentage.
Simplified version using a Standard Edition resource table. Good enough to understand how DLS works and get approximate targets, not a replacement for official software.
Converts cricket overs notation into total balls bowled, decimal overs, and shows how many balls are left in the current over.
We didn't sit in a room theorising about what cricket tools people might want. These came from specific moments:
The Duckworth-Lewis-Stern method is proprietary. The ICC licences the official resource tables and software, and those tables aren't publicly available in full. What we've done is use a widely-circulated simplified Standard Edition table and apply linear interpolation between known data points.
This means our DLS tool will get you roughly the right answer — usually within a run or two of the official calculation for common scenarios. But "roughly" isn't good enough when a match result hangs on it. If you're an umpire or match referee, use the proper ICC DLS software.
You should have your answer before the bowler's run up. No loading spinners, no unnecessary steps.
Phone, tablet, laptop. No downloads, no app store. If you've got a browser, you've got the tools.
Every calculation happens in your browser. Nothing is sent anywhere. No cookies, no analytics, no account.